| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189 |
- /*---------------------------------------------------------------------------*/
- /* */
- /* CSimpleSocket.cpp - CSimpleSocket Implementation */
- /* */
- /* Author : Mark Carrier (mark@carrierlabs.com) */
- /* */
- /*---------------------------------------------------------------------------*/
- /* Copyright (c) 2007-2009 CarrierLabs, LLC. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * 4. The name "CarrierLabs" must not be used to
- * endorse or promote products derived from this software without
- * prior written permission. For written permission, please contact
- * mark@carrierlabs.com.
- *
- * THIS SOFTWARE IS PROVIDED BY MARK CARRIER ``AS IS'' AND ANY
- * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MARK CARRIER OR
- * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
- * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
- * OF THE POSSIBILITY OF SUCH DAMAGE.
- *----------------------------------------------------------------------------*/
- #include "SimpleSocket.h"
- CSimpleSocket::CSimpleSocket(CSocketType nType) :
- m_socket(INVALID_SOCKET),
- m_socketErrno(CSimpleSocket::SocketInvalidSocket),
- m_pBuffer(NULL), m_nBufferSize(0), m_nSocketDomain(AF_INET),
- m_nSocketType(SocketTypeInvalid), m_nBytesReceived(-1),
- m_nBytesSent(-1), m_nFlags(0),
- m_bIsBlocking(true), m_bIsMulticast(false)
- {
- SetConnectTimeout(1, 0);
- memset(&m_stRecvTimeout, 0, sizeof(struct timeval));
- memset(&m_stSendTimeout, 0, sizeof(struct timeval));
- memset(&m_stLinger, 0, sizeof(struct linger));
- switch(nType)
- {
- //----------------------------------------------------------------------
- // Declare socket type stream - TCP
- //----------------------------------------------------------------------
- case CSimpleSocket::SocketTypeTcp:
- {
- m_nSocketDomain = AF_INET;
- m_nSocketType = CSimpleSocket::SocketTypeTcp;
- break;
- }
- case CSimpleSocket::SocketTypeTcp6:
- {
- m_nSocketDomain = AF_INET6;
- m_nSocketType = CSimpleSocket::SocketTypeTcp6;
- break;
- }
- //----------------------------------------------------------------------
- // Declare socket type datagram - UDP
- //----------------------------------------------------------------------
- case CSimpleSocket::SocketTypeUdp:
- {
- m_nSocketDomain = AF_INET;
- m_nSocketType = CSimpleSocket::SocketTypeUdp;
- break;
- }
- case CSimpleSocket::SocketTypeUdp6:
- {
- m_nSocketDomain = AF_INET6;
- m_nSocketType = CSimpleSocket::SocketTypeUdp6;
- break;
- }
- //----------------------------------------------------------------------
- // Declare socket type raw Ethernet - Ethernet
- //----------------------------------------------------------------------
- case CSimpleSocket::SocketTypeRaw:
- {
- #if defined(_LINUX) && !defined(_DARWIN)
- m_nSocketDomain = AF_PACKET;
- m_nSocketType = CSimpleSocket::SocketTypeRaw;
- #endif
- #ifdef _WIN32
- m_nSocketType = CSimpleSocket::SocketTypeInvalid;
- #endif
- break;
- }
- default:
- m_nSocketType = CSimpleSocket::SocketTypeInvalid;
- break;
- }
- }
- CSimpleSocket::CSimpleSocket(CSimpleSocket &socket)
- {
- m_pBuffer = new uint8[socket.m_nBufferSize];
- m_nBufferSize = socket.m_nBufferSize;
- memcpy(m_pBuffer, socket.m_pBuffer, socket.m_nBufferSize);
- }
- CSimpleSocket *CSimpleSocket::operator=(CSimpleSocket &socket)
- {
- if (m_nBufferSize != socket.m_nBufferSize)
- {
- delete m_pBuffer;
- m_pBuffer = new uint8[socket.m_nBufferSize];
- m_nBufferSize = socket.m_nBufferSize;
- memcpy(m_pBuffer, socket.m_pBuffer, socket.m_nBufferSize);
- }
- return this;
- }
- //------------------------------------------------------------------------------
- //
- // Initialize() - Initialize socket class
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::Initialize()
- {
- errno = CSimpleSocket::SocketSuccess;
- #ifdef WIN32
- //-------------------------------------------------------------------------
- // Data structure containing general Windows Sockets Info
- //-------------------------------------------------------------------------
- memset(&m_hWSAData, 0, sizeof(m_hWSAData));
- WSAStartup(MAKEWORD(2, 0), &m_hWSAData);
- #endif
- //-------------------------------------------------------------------------
- // Create the basic Socket Handle
- //-------------------------------------------------------------------------
- m_timer.Initialize();
- m_timer.SetStartTime();
- m_socket = socket(m_nSocketDomain, m_nSocketType, 0);
- m_timer.SetEndTime();
- TranslateSocketError();
- return (IsSocketValid());
- }
- //------------------------------------------------------------------------------
- //
- // BindInterface()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::BindInterface(const char *pInterface)
- {
- bool bRetVal = false;
- struct in_addr stInterfaceAddr;
- if (GetMulticast() == true)
- {
- if (pInterface)
- {
- stInterfaceAddr.s_addr= inet_addr(pInterface);
- if (SETSOCKOPT(m_socket, IPPROTO_IP, IP_MULTICAST_IF, &stInterfaceAddr, sizeof(stInterfaceAddr)) == SocketSuccess)
- {
- bRetVal = true;
- }
- }
- }
- else
- {
- SetSocketError(CSimpleSocket::SocketProtocolError);
- }
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // SetMulticast()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::SetMulticast(bool bEnable, uint8 multicastTTL)
- {
- bool bRetVal = false;
- if (GetSocketType() == CSimpleSocket::SocketTypeUdp)
- {
- m_bIsMulticast = bEnable;
- if (SETSOCKOPT(m_socket, IPPROTO_IP, IP_MULTICAST_TTL, (void *)&multicastTTL, sizeof(multicastTTL)) == SocketError)
- {
- TranslateSocketError();
- bRetVal = false;
- }
- else
- {
- bRetVal = true;
- }
- }
- else
- {
- m_socketErrno = CSimpleSocket::SocketProtocolError;
- }
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // SetSocketDscp()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::SetSocketDscp(int32 nDscp)
- {
- bool bRetVal = true;
- int32 nTempVal = nDscp;
- nTempVal <<= 4;
- nTempVal /= 4;
- if (IsSocketValid())
- {
- if (SETSOCKOPT(m_socket, IPPROTO_IP, IP_TOS, &nTempVal, sizeof(nTempVal)) == SocketError)
- {
- TranslateSocketError();
- bRetVal = false;
- }
- }
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // GetSocketDscp()
- //
- //------------------------------------------------------------------------------
- int32 CSimpleSocket::GetSocketDscp(void)
- {
- int32 nTempVal = 0;
- socklen_t nLen = 0;
- if (IsSocketValid())
- {
- if (GETSOCKOPT(m_socket, IPPROTO_IP, IP_TOS, &nTempVal, &nLen) == SocketError)
- {
- TranslateSocketError();
- }
- nTempVal *= 4;
- nTempVal >>= 4;
- }
- return nTempVal;
- }
- //------------------------------------------------------------------------------
- //
- // GetWindowSize()
- //
- //------------------------------------------------------------------------------
- uint32 CSimpleSocket::GetWindowSize(uint32 nOptionName)
- {
- uint32 nTcpWinSize = 0;
- //-------------------------------------------------------------------------
- // no socket given, return system default allocate our own new socket
- //-------------------------------------------------------------------------
- if (m_socket != CSimpleSocket::SocketError)
- {
- socklen_t nLen = sizeof(nTcpWinSize);
- //---------------------------------------------------------------------
- // query for buffer size
- //---------------------------------------------------------------------
- GETSOCKOPT(m_socket, SOL_SOCKET, nOptionName, &nTcpWinSize, &nLen);
- TranslateSocketError();
- }
- else
- {
- SetSocketError(CSimpleSocket::SocketInvalidSocket);
- }
- return nTcpWinSize;
- }
- //------------------------------------------------------------------------------
- //
- // SetWindowSize()
- //
- //------------------------------------------------------------------------------
- uint32 CSimpleSocket::SetWindowSize(uint32 nOptionName, uint32 nWindowSize)
- {
- //-------------------------------------------------------------------------
- // no socket given, return system default allocate our own new socket
- //-------------------------------------------------------------------------
- if (m_socket != CSimpleSocket::SocketError)
- {
- SETSOCKOPT(m_socket, SOL_SOCKET, nOptionName, &nWindowSize, sizeof(nWindowSize));
- TranslateSocketError();
- }
- else
- {
- SetSocketError(CSimpleSocket::SocketInvalidSocket);
- }
- return nWindowSize;
- }
- //------------------------------------------------------------------------------
- //
- // DisableNagleAlgorithm()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::DisableNagleAlgoritm()
- {
- bool bRetVal = false;
- int32 nTcpNoDelay = 1;
- //----------------------------------------------------------------------
- // Set TCP NoDelay flag to true
- //----------------------------------------------------------------------
- if (SETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nTcpNoDelay, sizeof(int32)) == 0)
- {
- bRetVal = true;
- }
- TranslateSocketError();
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // EnableNagleAlgorithm()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::EnableNagleAlgoritm()
- {
- bool bRetVal = false;
- int32 nTcpNoDelay = 0;
- //----------------------------------------------------------------------
- // Set TCP NoDelay flag to false
- //----------------------------------------------------------------------
- if (SETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nTcpNoDelay, sizeof(int32)) == 0)
- {
- bRetVal = true;
- }
- TranslateSocketError();
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // Send() - Send data on a valid socket
- //
- //------------------------------------------------------------------------------
- int32 CSimpleSocket::Send(const uint8 *pBuf, size_t bytesToSend)
- {
- SetSocketError(SocketSuccess);
- m_nBytesSent = 0;
- switch(m_nSocketType)
- {
- case CSimpleSocket::SocketTypeTcp:
- {
- if (IsSocketValid())
- {
- if ((bytesToSend > 0) && (pBuf != NULL))
- {
- m_timer.Initialize();
- m_timer.SetStartTime();
- //---------------------------------------------------------
- // Check error condition and attempt to resend if call
- // was interrupted by a signal.
- //---------------------------------------------------------
- do
- {
- m_nBytesSent = SEND(m_socket, pBuf, bytesToSend, 0);
- TranslateSocketError();
- } while (GetSocketError() == CSimpleSocket::SocketInterrupted);
- m_timer.SetEndTime();
- }
- }
- break;
- }
- case CSimpleSocket::SocketTypeUdp:
- {
- if (IsSocketValid())
- {
- if ((bytesToSend > 0) && (pBuf != NULL))
- {
- m_timer.Initialize();
- m_timer.SetStartTime();
- //---------------------------------------------------------
- // Check error condition and attempt to resend if call
- // was interrupted by a signal.
- //---------------------------------------------------------
- // if (GetMulticast())
- // {
- // do
- // {
- // m_nBytesSent = SENDTO(m_socket, pBuf, bytesToSend, 0, (const sockaddr *)&m_stMulticastGroup,
- // sizeof(m_stMulticastGroup));
- // TranslateSocketError();
- // } while (GetSocketError() == CSimpleSocket::SocketInterrupted);
- // }
- // else
- {
- do
- {
- m_nBytesSent = SENDTO(m_socket, pBuf, bytesToSend, 0, (const sockaddr *)&m_stServerSockaddr, sizeof(m_stServerSockaddr));
- TranslateSocketError();
- } while (GetSocketError() == CSimpleSocket::SocketInterrupted);
- }
- m_timer.SetEndTime();
- }
- }
- break;
- }
- default:
- break;
- }
- return m_nBytesSent;
- }
- //------------------------------------------------------------------------------
- //
- // Close() - Close socket and free up any memory allocated for the socket
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::Close(void)
- {
- bool bRetVal = false;
- //--------------------------------------------------------------------------
- // delete internal buffer
- //--------------------------------------------------------------------------
- if (m_pBuffer != NULL)
- {
- delete [] m_pBuffer;
- m_pBuffer = NULL;
- }
- //--------------------------------------------------------------------------
- // if socket handle is currently valid, close and then invalidate
- //--------------------------------------------------------------------------
- if (IsSocketValid())
- {
- if (CLOSE(m_socket) != CSimpleSocket::SocketError)
- {
- m_socket = INVALID_SOCKET;
- bRetVal = true;
- }
- }
- TranslateSocketError();
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // Shtudown()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::Shutdown(CShutdownMode nShutdown)
- {
- CSocketError nRetVal = SocketEunknown;
- nRetVal = (CSocketError)shutdown(m_socket, nShutdown);
- TranslateSocketError();
- return (nRetVal == CSimpleSocket::SocketSuccess) ? true: false;
- }
- //------------------------------------------------------------------------------
- //
- // Flush()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::Flush()
- {
- int32 nTcpNoDelay = 1;
- int32 nCurFlags = 0;
- uint8 tmpbuf = 0;
- bool bRetVal = false;
- //--------------------------------------------------------------------------
- // Get the current setting of the TCP_NODELAY flag.
- //--------------------------------------------------------------------------
- if (GETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nCurFlags, sizeof(int32)) == 0)
- {
- //----------------------------------------------------------------------
- // Set TCP NoDelay flag
- //----------------------------------------------------------------------
- if (SETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nTcpNoDelay, sizeof(int32)) == 0)
- {
- //------------------------------------------------------------------
- // Send empty byte stream to flush the TCP send buffer
- //------------------------------------------------------------------
- if (Send(&tmpbuf, 0) != CSimpleSocket::SocketError)
- {
- bRetVal = true;
- }
- TranslateSocketError();
- }
- //----------------------------------------------------------------------
- // Reset the TCP_NODELAY flag to original state.
- //----------------------------------------------------------------------
- SETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nCurFlags, sizeof(int32));
- }
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // Writev -
- //
- //------------------------------------------------------------------------------
- int32 CSimpleSocket::Writev(const struct iovec *pVector, size_t nCount)
- {
- int32 nBytes = 0;
- int32 nBytesSent = 0;
- int32 i = 0;
- //--------------------------------------------------------------------------
- // Send each buffer as a separate send, windows does not support this
- // function call.
- //--------------------------------------------------------------------------
- for (i = 0; i < (int32)nCount; i++)
- {
- if ((nBytes = Send((uint8 *)pVector[i].iov_base, pVector[i].iov_len)) == CSimpleSocket::SocketError)
- {
- break;
- }
- nBytesSent += nBytes;
- }
- if (i > 0)
- {
- Flush();
- }
- return nBytesSent;
- }
- //------------------------------------------------------------------------------
- //
- // Send() - Send data on a valid socket via a vector of buffers.
- //
- //------------------------------------------------------------------------------
- int32 CSimpleSocket::Send(const struct iovec *sendVector, int32 nNumItems)
- {
- SetSocketError(SocketSuccess);
- m_nBytesSent = 0;
- if ((m_nBytesSent = WRITEV(m_socket, sendVector, nNumItems)) == CSimpleSocket::SocketError)
- {
- TranslateSocketError();
- }
- return m_nBytesSent;
- }
- //------------------------------------------------------------------------------
- //
- // SetReceiveTimeout()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::SetReceiveTimeout(int32 nRecvTimeoutSec, int32 nRecvTimeoutUsec)
- {
- bool bRetVal = true;
- memset(&m_stRecvTimeout, 0, sizeof(struct timeval));
- m_stRecvTimeout.tv_sec = nRecvTimeoutSec;
- m_stRecvTimeout.tv_usec = nRecvTimeoutUsec;
- //--------------------------------------------------------------------------
- // Sanity check to make sure the options are supported!
- //--------------------------------------------------------------------------
- if (SETSOCKOPT(m_socket, SOL_SOCKET, SO_RCVTIMEO, &m_stRecvTimeout,
- sizeof(struct timeval)) == CSimpleSocket::SocketError)
- {
- bRetVal = false;
- TranslateSocketError();
- }
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // SetSendTimeout()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::SetSendTimeout(int32 nSendTimeoutSec, int32 nSendTimeoutUsec)
- {
- bool bRetVal = true;
- memset(&m_stSendTimeout, 0, sizeof(struct timeval));
- m_stSendTimeout.tv_sec = nSendTimeoutSec;
- m_stSendTimeout.tv_usec = nSendTimeoutUsec;
- //--------------------------------------------------------------------------
- // Sanity check to make sure the options are supported!
- //--------------------------------------------------------------------------
- if (SETSOCKOPT(m_socket, SOL_SOCKET, SO_SNDTIMEO, &m_stSendTimeout,
- sizeof(struct timeval)) == CSimpleSocket::SocketError)
- {
- bRetVal = false;
- TranslateSocketError();
- }
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // SetOptionReuseAddr()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::SetOptionReuseAddr()
- {
- bool bRetVal = false;
- int32 nReuse = IPTOS_LOWDELAY;
- if (SETSOCKOPT(m_socket, SOL_SOCKET, SO_REUSEADDR, (char*)&nReuse, sizeof(int32)) == 0)
- {
- bRetVal = true;
- }
- TranslateSocketError();
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // SetOptionLinger()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::SetOptionLinger(bool bEnable, uint16 nTime)
- {
- bool bRetVal = false;
- m_stLinger.l_onoff = (bEnable == true) ? 1: 0;
- m_stLinger.l_linger = nTime;
- if (SETSOCKOPT(m_socket, SOL_SOCKET, SO_LINGER, &m_stLinger, sizeof(m_stLinger)) == 0)
- {
- bRetVal = true;
- }
- TranslateSocketError();
- return bRetVal;
- }
- //------------------------------------------------------------------------------
- //
- // Receive() - Attempts to receive a block of data on an established
- // connection. Data is received in an internal buffer managed
- // by the class. This buffer is only valid until the next call
- // to Receive(), a call to Close(), or until the object goes out
- // of scope.
- //
- //------------------------------------------------------------------------------
- int32 CSimpleSocket::Receive(int32 nMaxBytes, uint8 * pBuffer )
- {
- m_nBytesReceived = 0;
- //--------------------------------------------------------------------------
- // If the socket is invalid then return false.
- //--------------------------------------------------------------------------
- if (IsSocketValid() == false)
- {
- return m_nBytesReceived;
- }
- uint8 * pWorkBuffer = pBuffer;
- if ( pBuffer == NULL )
- {
- //--------------------------------------------------------------------------
- // Free existing buffer and allocate a new buffer the size of
- // nMaxBytes.
- //--------------------------------------------------------------------------
- if ((m_pBuffer != NULL) && (nMaxBytes != m_nBufferSize))
- {
- delete [] m_pBuffer;
- m_pBuffer = NULL;
- }
- //--------------------------------------------------------------------------
- // Allocate a new internal buffer to receive data.
- //--------------------------------------------------------------------------
- if (m_pBuffer == NULL)
- {
- m_nBufferSize = nMaxBytes;
- m_pBuffer = new uint8[nMaxBytes];
- }
- pWorkBuffer = m_pBuffer;
- }
- SetSocketError(SocketSuccess);
- m_timer.Initialize();
- m_timer.SetStartTime();
- switch (m_nSocketType)
- {
- //----------------------------------------------------------------------
- // If zero bytes are received, then return. If SocketERROR is
- // received, free buffer and return CSocket::SocketError (-1) to caller.
- //----------------------------------------------------------------------
- case CSimpleSocket::SocketTypeTcp:
- {
- do
- {
- m_nBytesReceived = RECV(m_socket, (pWorkBuffer + m_nBytesReceived),
- nMaxBytes, m_nFlags);
- TranslateSocketError();
- } while ((GetSocketError() == CSimpleSocket::SocketInterrupted));
- break;
- }
- case CSimpleSocket::SocketTypeUdp:
- {
- uint32 srcSize;
- srcSize = sizeof(struct sockaddr_in);
- if (GetMulticast() == true)
- {
- do
- {
- m_nBytesReceived = RECVFROM(m_socket, pWorkBuffer, nMaxBytes, 0,
- &m_stMulticastGroup, &srcSize);
- TranslateSocketError();
- } while (GetSocketError() == CSimpleSocket::SocketInterrupted);
- }
- else
- {
- do
- {
- m_nBytesReceived = RECVFROM(m_socket, pWorkBuffer, nMaxBytes, 0,
- &m_stClientSockaddr, &srcSize);
- TranslateSocketError();
- } while (GetSocketError() == CSimpleSocket::SocketInterrupted);
- }
- break;
- }
- default:
- break;
- }
- m_timer.SetEndTime();
- TranslateSocketError();
- //--------------------------------------------------------------------------
- // If we encounter an error translate the error code and return. One
- // possible error code could be EAGAIN (EWOULDBLOCK) if the socket is
- // non-blocking. This does not mean there is an error, but no data is
- // yet available on the socket.
- //--------------------------------------------------------------------------
- if (m_nBytesReceived == CSimpleSocket::SocketError)
- {
- if (m_pBuffer != NULL)
- {
- delete [] m_pBuffer;
- m_pBuffer = NULL;
- }
- }
- return m_nBytesReceived;
- }
- //------------------------------------------------------------------------------
- //
- // SetNonblocking()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::SetNonblocking(void)
- {
- int32 nCurFlags;
- #if WIN32
- nCurFlags = 1;
- if (ioctlsocket(m_socket, FIONBIO, (ULONG *)&nCurFlags) != 0)
- {
- TranslateSocketError();
- return false;
- }
- #else
- if ((nCurFlags = fcntl(m_socket, F_GETFL)) < 0)
- {
- TranslateSocketError();
- return false;
- }
- nCurFlags |= O_NONBLOCK;
- if (fcntl(m_socket, F_SETFL, nCurFlags) != 0)
- {
- TranslateSocketError();
- return false;
- }
- #endif
- m_bIsBlocking = false;
- return true;
- }
- //------------------------------------------------------------------------------
- //
- // SetBlocking()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::SetBlocking(void)
- {
- int32 nCurFlags;
- #if WIN32
- nCurFlags = 0;
- if (ioctlsocket(m_socket, FIONBIO, (ULONG *)&nCurFlags) != 0)
- {
- return false;
- }
- #else
- if ((nCurFlags = fcntl(m_socket, F_GETFL)) < 0)
- {
- TranslateSocketError();
- return false;
- }
- nCurFlags &= (~O_NONBLOCK);
- if (fcntl(m_socket, F_SETFL, nCurFlags) != 0)
- {
- TranslateSocketError();
- return false;
- }
- #endif
- m_bIsBlocking = true;
- return true;
- }
- //------------------------------------------------------------------------------
- //
- // SendFile() - stands-in for system provided sendfile
- //
- //------------------------------------------------------------------------------
- int32 CSimpleSocket::SendFile(int32 nOutFd, int32 nInFd, off_t *pOffset, int32 nCount)
- {
- int32 nOutCount = CSimpleSocket::SocketError;
- static char szData[SOCKET_SENDFILE_BLOCKSIZE];
- int32 nInCount = 0;
- if (lseek(nInFd, *pOffset, SEEK_SET) == -1)
- {
- return -1;
- }
- while (nOutCount < nCount)
- {
- nInCount = (nCount - nOutCount) < SOCKET_SENDFILE_BLOCKSIZE ? (nCount - nOutCount) : SOCKET_SENDFILE_BLOCKSIZE;
- if ((read(nInFd, szData, nInCount)) != (int32)nInCount)
- {
- return -1;
- }
- if ((SEND(nOutFd, szData, nInCount, 0)) != (int32)nInCount)
- {
- return -1;
- }
- nOutCount += nInCount;
- }
- *pOffset += nOutCount;
- TranslateSocketError();
- return nOutCount;
- }
- //------------------------------------------------------------------------------
- //
- // TranslateSocketError() -
- //
- //------------------------------------------------------------------------------
- void CSimpleSocket::TranslateSocketError(void)
- {
- #if defined(_LINUX) || defined(_DARWIN)
- switch (errno)
- {
- case EXIT_SUCCESS:
- SetSocketError(CSimpleSocket::SocketSuccess);
- break;
- case ENOTCONN:
- SetSocketError(CSimpleSocket::SocketNotconnected);
- break;
- case ENOTSOCK:
- case EBADF:
- case EACCES:
- case EAFNOSUPPORT:
- case EMFILE:
- case ENFILE:
- case ENOBUFS:
- case ENOMEM:
- case EPROTONOSUPPORT:
- case EPIPE:
- case EOPNOTSUPP:
- SetSocketError(CSimpleSocket::SocketInvalidSocket);
- break;
- case ECONNREFUSED :
- SetSocketError(CSimpleSocket::SocketConnectionRefused);
- break;
- case ETIMEDOUT:
- SetSocketError(CSimpleSocket::SocketTimedout);
- break;
- case EINPROGRESS:
- SetSocketError(CSimpleSocket::SocketEinprogress);
- break;
- case EWOULDBLOCK:
- // case EAGAIN:
- SetSocketError(CSimpleSocket::SocketEwouldblock);
- break;
- case EINTR:
- SetSocketError(CSimpleSocket::SocketInterrupted);
- break;
- case ECONNABORTED:
- SetSocketError(CSimpleSocket::SocketConnectionAborted);
- break;
- case EINVAL:
- case EPROTO:
- SetSocketError(CSimpleSocket::SocketProtocolError);
- break;
- case EPERM:
- SetSocketError(CSimpleSocket::SocketFirewallError);
- break;
- case EFAULT:
- SetSocketError(CSimpleSocket::SocketInvalidSocketBuffer);
- break;
- case ECONNRESET:
- case ENOPROTOOPT:
- SetSocketError(CSimpleSocket::SocketConnectionReset);
- break;
- case EADDRINUSE:
- SetSocketError(CSimpleSocket::SocketAddressInUse);
- break;
- default:
- SetSocketError(CSimpleSocket::SocketEunknown);
- break;
- }
- #endif
- #ifdef WIN32
- int32 nError = WSAGetLastError();
- switch (nError)
- {
- case EXIT_SUCCESS:
- SetSocketError(CSimpleSocket::SocketSuccess);
- break;
- case WSAEBADF:
- case WSAENOTCONN:
- SetSocketError(CSimpleSocket::SocketNotconnected);
- break;
- case WSAEINTR:
- SetSocketError(CSimpleSocket::SocketInterrupted);
- break;
- case WSAEACCES:
- case WSAEAFNOSUPPORT:
- case WSAEINVAL:
- case WSAEMFILE:
- case WSAENOBUFS:
- case WSAEPROTONOSUPPORT:
- SetSocketError(CSimpleSocket::SocketInvalidSocket);
- break;
- case WSAECONNREFUSED :
- SetSocketError(CSimpleSocket::SocketConnectionRefused);
- break;
- case WSAETIMEDOUT:
- SetSocketError(CSimpleSocket::SocketTimedout);
- break;
- case WSAEINPROGRESS:
- SetSocketError(CSimpleSocket::SocketEinprogress);
- break;
- case WSAECONNABORTED:
- SetSocketError(CSimpleSocket::SocketConnectionAborted);
- break;
- case WSAEWOULDBLOCK:
- SetSocketError(CSimpleSocket::SocketEwouldblock);
- break;
- case WSAENOTSOCK:
- SetSocketError(CSimpleSocket::SocketInvalidSocket);
- break;
- case WSAECONNRESET:
- SetSocketError(CSimpleSocket::SocketConnectionReset);
- break;
- case WSANO_DATA:
- SetSocketError(CSimpleSocket::SocketInvalidAddress);
- break;
- case WSAEADDRINUSE:
- SetSocketError(CSimpleSocket::SocketAddressInUse);
- break;
- case WSAEFAULT:
- SetSocketError(CSimpleSocket::SocketInvalidPointer);
- break;
- default:
- SetSocketError(CSimpleSocket::SocketEunknown);
- break;
- }
- #endif
- }
- //------------------------------------------------------------------------------
- //
- // DescribeError()
- //
- //------------------------------------------------------------------------------
- const char *CSimpleSocket::DescribeError(CSocketError err)
- {
- switch (err) {
- case CSimpleSocket::SocketError:
- return "Generic socket error translates to error below.";
- case CSimpleSocket::SocketSuccess:
- return "No socket error.";
- case CSimpleSocket::SocketInvalidSocket:
- return "Invalid socket handle.";
- case CSimpleSocket::SocketInvalidAddress:
- return "Invalid destination address specified.";
- case CSimpleSocket::SocketInvalidPort:
- return "Invalid destination port specified.";
- case CSimpleSocket::SocketConnectionRefused:
- return "No server is listening at remote address.";
- case CSimpleSocket::SocketTimedout:
- return "Timed out while attempting operation.";
- case CSimpleSocket::SocketEwouldblock:
- return "Operation would block if socket were blocking.";
- case CSimpleSocket::SocketNotconnected:
- return "Currently not connected.";
- case CSimpleSocket::SocketEinprogress:
- return "Socket is non-blocking and the connection cannot be completed immediately";
- case CSimpleSocket::SocketInterrupted:
- return "Call was interrupted by a signal that was caught before a valid connection arrived.";
- case CSimpleSocket::SocketConnectionAborted:
- return "The connection has been aborted.";
- case CSimpleSocket::SocketProtocolError:
- return "Invalid protocol for operation.";
- case CSimpleSocket::SocketFirewallError:
- return "Firewall rules forbid connection.";
- case CSimpleSocket::SocketInvalidSocketBuffer:
- return "The receive buffer point outside the process's address space.";
- case CSimpleSocket::SocketConnectionReset:
- return "Connection was forcibly closed by the remote host.";
- case CSimpleSocket::SocketAddressInUse:
- return "Address already in use.";
- case CSimpleSocket::SocketInvalidPointer:
- return "Pointer type supplied as argument is invalid.";
- case CSimpleSocket::SocketEunknown:
- return "Unknown error";
- default:
- return "No such CSimpleSocket error";
- }
- }
- //------------------------------------------------------------------------------
- //
- // Select()
- //
- //------------------------------------------------------------------------------
- bool CSimpleSocket::Select(int32 nTimeoutSec, int32 nTimeoutUSec)
- {
- bool bRetVal = false;
- struct timeval *pTimeout = NULL;
- struct timeval timeout;
- int32 nNumDescriptors = -1;
- int32 nError = 0;
- FD_ZERO(&m_errorFds);
- FD_ZERO(&m_readFds);
- FD_ZERO(&m_writeFds);
- FD_SET(m_socket, &m_errorFds);
- FD_SET(m_socket, &m_readFds);
- FD_SET(m_socket, &m_writeFds);
- //---------------------------------------------------------------------
- // If timeout has been specified then set value, otherwise set timeout
- // to NULL which will block until a descriptor is ready for read/write
- // or an error has occurred.
- //---------------------------------------------------------------------
- if ((nTimeoutSec > 0) || (nTimeoutUSec > 0))
- {
- timeout.tv_sec = nTimeoutSec;
- timeout.tv_usec = nTimeoutUSec;
- pTimeout = &timeout;
- }
- nNumDescriptors = SELECT(m_socket+1, &m_readFds, &m_writeFds, &m_errorFds, pTimeout);
- // nNumDescriptors = SELECT(m_socket+1, &m_readFds, NULL, NULL, pTimeout);
- //----------------------------------------------------------------------
- // Handle timeout
- //----------------------------------------------------------------------
- if (nNumDescriptors == 0)
- {
- SetSocketError(CSimpleSocket::SocketTimedout);
- }
- //----------------------------------------------------------------------
- // If a file descriptor (read/write) is set then check the
- // socket error (SO_ERROR) to see if there is a pending error.
- //----------------------------------------------------------------------
- else if ((FD_ISSET(m_socket, &m_readFds)) || (FD_ISSET(m_socket, &m_writeFds)))
- {
- int32 nLen = sizeof(nError);
- if (GETSOCKOPT(m_socket, SOL_SOCKET, SO_ERROR, &nError, &nLen) == 0)
- {
- errno = nError;
- if (nError == 0)
- {
- bRetVal = true;
- }
- }
- TranslateSocketError();
- }
- return bRetVal;
- }
|