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- <template>
- <div class="field is-horizontal layer">
- <div class="field-label is-normal">
- <label class="label lnorm">
- <div v-if="particle==='bulk'"> bulk </div>
- <div v-else-if="particle==='core-shell'">
- <div v-if="index == 0"> core </div>
- <div v-else> shell </div>
- </div>
- <div v-else>
- layer {{index+1}}
- </div>
- </label>
- </div>
- <div class="field-body">
- <div class="field is-grouped is-grouped-multiline">
- <div v-if="index == 0" class="rh-input">
- <input-with-units title="R" v-bind:units="units"
- v-bind:value="layer.R"
- @newdata="layer.R=$event"/>
- <span class="tooltiptext">Core radius</span>
- </div>
- <div v-else class="rh-input">
- <input-with-units title="h" v-bind:units="units"
- v-bind:value="layer.R"
- @newdata="layer.R=$event"/>
- <span class="tooltiptext">Layer thickness</span>
- </div>
- <input-with-units title="Re(n)" units=""
- v-bind:value="layer.reN"
- @newdata="layer.reN=$event"/>
- <input-with-units title="Im(n)" units=""
- v-bind:value="layer.imN"
- @newdata="layer.imN=$event"/>
- </div>
- </div>
- </div>
- </template>
- <script>
- import InputWithUnits from "./InputWithUnits.vue";
- export default {
- name: "GetLayerParameters",
- components: {
- InputWithUnits
- },
- props: ['layer', 'particle', 'index', 'units']
- }
- </script>
- <style scoped>
- .binput {
- display:flex;
- align-items:center;
- margin-left: 1rem;
- width:5rem;
- }
- .layer {
- margin: 0.5rem;
- }
- .lnorm {
- font-weight: normal;
- }
- .rh-input {
- margin-right: 12px;
- position: relative;
- display: inline-block;
- }
- /* Tooltip text */
- .rh-input .tooltiptext {
- visibility: hidden;
- width: 120px;
- background-color: #7957d5;
- color: white;
- text-align: center;
- padding: 5px 0;
- border-radius: 6px;
- /* Position the tooltip text - see examples below! */
- position: absolute;
- z-index: 1;
- bottom: 120%;
- left: 0%;
- }
- /* Show the tooltip text when you mouse over the tooltip container */
- .rh-input:hover .tooltiptext {
- visibility: visible;
- }
- </style>
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